I'm a freshly graduated Software Engineer/Game Developer from plenty of strategy and
I found my love for coding doing my BSc in Computer Games Application Development.
In my spare time, I work with my Co-Founder Cal at Bottleneck Games Producing our first title
our first title project Genesis (temporary name). My main focus throughout university was to
university was to hone my AI knowledge and skills particularly Machhine Learning. I'm primarily
working I'm primarily working on designing the AI for the project, outside of that I enjoy
reading (fantasy big Tolkien fan!) games wise, I really enjoy chess as well as plenty of strategy
and RPG games on PC.
Interpersonal and Personal Skills:
- Communication
- Teamwork and Conflict resolution
- Problem Solving
- Adaptability
- Detail Orientated
- Quick Learner
Programming
- Data Structures And Algorithms
- OOP Languages (C#, C++, Python, Java, JavaScript, Visual Basic)
- Markup Languages (HTML, CSS)
- Git and Git Version Control
- Standard IDEs (Visual Studio Code, Visual Studio, Rider)
- Network Design and Network Implementation
LEAD PROGRAMMER PLACEMENT
Abertay University – Dundee - January 2023 – May 2023
- Led a multidisciplinary team to develop an educational prototype on 10th-century Islam.
- Coordinated with clients to ensure project alignment with expectations.
- Managed version control protocols and debugging processes for the team.
- Developed and implemented game mechanics and AI systems within Unity engine.
- Successfully delivered project within the deadline and received recognition from experts in the field.
- Presented project progress to clients in regular meetings, ensuring transparency and satisfaction.
CO-FOUNDER AND LEAD AI DEVELOPER
Abertay University – Dundee - January 2023 – May 2023
- Co-founded Bottleneck Games and initiated the development of the Project "Genesis.
- Spearheaded the implementation of AI systems to enhance gameplay experience.
- Designed and optimised codebase for performance and scalability.
- Established networking connections at industry events to promote the company's brand.
- Conducted research and produced a project artifact and dissertation based on the work done for project Genesis’s AI development.
- Developed a multiplayer format for the game using UDP networking solutions within Unity.
LIVE STREAMER
Twitch – Isle of Seil - June 2016 to February 2018
- Established a successful brand and community on Twitch.tv, reaching over 75,000 people.
- Collaborated with Well Played Gaming to handle sponsorships and events with games Studios and Hardware Companies.
- Demonstrated professional conduct and public speaking skills during live broadcasts and events.
- Managed social media presence, analysed data, and led marketing strategies to engage a diverse audience.
- Acquired leadership experience by organising and leading large-scale events and charity streams.
- Developed self-motivation, discipline, and independent learning skills through self-employment.